Sunday, 23 March 2014

Clay Sculpting

 Hello, first i added inside thermocol for support and then started adding clay.
In second stage i started making the basic shape in clay and then started adding details like scales.

This is the 3rd stage where i started coloring.First i started with base paint and after that added details in color 
This is my second clay sculpt Dragon.



In First stage i made a stand for base by wood.and
in second stage started adding clay and making in shape.
This is where i added details like scales and details in eyes,ears.



Saturday, 18 January 2014

Striker Eureka from Pacific Rim

STRIKER EUREKA from pacific rim Movie. First i collected the reference for making the model then i started with making in Maya.Had a wonderful movement for making the striker eureka (Robot). In future would like to do many more models like this.

This My Final look of Model.



This Image Render in zbrush for proper Lighting.

Maya Render in ambient occlusion.

Back View




Monday, 9 December 2013

Creature

Creature Portrait Made in Zbrush. First started with basic dynamesh sphere and later on started getting its shape.I reached nearly 20 Millions division for this Creature Portrait.Shading is also done in Zbrush and then for finishing i have textured in Photoshop.Final composition is done in Photoshop.


Lowpoly dynamesh mesh added armors to look different as creature.
After Lowpoly i started adding details in skin, armors.

 I started shading in zbrush for skin , armor , eyes and teeth.
This is the final look which i have done some compositing in photoshop. Added some more details in texturing.